This is the final statistics for The Dark Leaves group. We ascended, destroyed the Dark Savant and decided to rewrite history our own way, into a happier universe. We traveled with two companions. Private Sparkle, a Trynnie Ranger and Saxx an Umpani Bard. Sparkle was dropped about two-thirds of the way through the game as the tougher areas were too tough for him. Saxx ascended and became a Cosmic Lord like everyone else.
Group Stats: - all NPC’s are left out
Individual Kills:
Darci (rogue): 1066
Carnitus (fighter): 815
Hornst (gadgeteer): 463
Fiddle (bishop): 448
Drester (lord): 384
Brandor (bishop): 131
Carnitus was the leading tank up to about the last third of the game. Once Darci maxed out Speed and got snakespeed as an expert ability her numbers just skyrocketed. Hornst as usual with a gadgeteer was last until half way through the game and then started picking it up at the end of the game. Brandor starting off as a priest and then using the priest and Psionic spellbooks had a hard time finding good offensive spells until late in the game and his kills show the lack of offensive firepower he carried.
Individual Deaths:
Carnitus: 1
Drester: 3
Hornst: 9
Darci: 12
Brandor: 13
Fiddle: 23
The party had an easy going, but not too easy as you can see by the deaths. Luckily the party still had plenty of challenges in the game. Fiddle was the most little fragile and had many deaths throughout the game.
Final individual level:
Carnitus: 27
Darci: 27
Hornst: 27
Drester: 25
Brandor: 24
Fiddle: 24
Saxx,
our Bard companion finished somewhere around level 24.
Hit
Points: 353 Abilities & Traits:
Stamina:
353 Close Combat Skill Bonus
Load:
360 Stamina Regeneration
Base
AC: 10 May Knock Out Opponents
Average
AC: 29 Berserk
Attack Option
Attributes: Slower
Magic Recovery
Strength:
100 (done) Skills
- Academic:
Intelligence:
73 (4) *Close Combat: 120 (96)
Piety:
25 (no) Ranged
Combat: 73
Vitality:
100 (done) Artifacts:
50
Dexterity:
105 (100) (done) Mythology: 93
Speed:
72 (67) (4) Communication:
28
Senses:
56 (4) Skills
– Expert:
Resistances: *Power
Strike: 88
Fire:
100 *Iron Skin: 27
Water:
100 *Reflextion: 63
Air:
85 Skills
– Weapon:
Earth:
100 *Sword: 100
Mental:
75 *Axe: 8
Divine:
85 *Shield: 82
Combat
& Weapon Modifiers: Modern
Weapon: 78
Initiative:
28 Bow: 19
Kills:
815 *Throwing & Sling: 80
Deaths:
1
To
Initiative: -5
Damage
Rating: 20-90
Attack
Rating: 59
#
of Attacks: 2
Maximum
Swings: 2
To
Hit: +22
To
Penetrate: +0
To
Damage: +100%
Items:
Primary
Weapon:
Excalibur (sword): 10-45 dam, To Hit +4, Init -5, Hex 25%, Kill 5%, HP Reg +1,
Cast
Lightning
Secondary
Weapon: N/A
Alternate
Primary Weapon: Blunder Buss (Gun): 2-48 dam, Kill 5%
Alternate
Secondary Weapon: Musket Balls
Head: Ebony Heaume: +14AC, 30%
vs. Fire, 30% vs. Water
Cloak: Cloak of Many Colors: +3AC,
10% vs. Fire, Water, Air, Earth, Mental, Divine
Torso: Golden Breastplate: +16AC,
15% vs. Fire, Water, Air, Earth, Mental, Divine
Hands: Mantis Gloves: +14AC,
Dexterity +5
Legs: Platinum Greaves: +16AC,
Stamina Reg +2, Iron Will +10
Feet: Mantis Boots: +14AC, Speed
+5
Misc.
#1: Aqua
Ring: +1 AC, 20% vs. Water
Misc.
#2: Bracers
of Defense: +2AC, 10% vs. Earth, 10% vs. Divine
Hit
Points: 180 Abilities & Traits:
Stamina:
299 Locks & Traps Skill Bonus
Load:
315 Attacks by Backstabbing
Base
AC: 19 Skills - Academic:
Average
AC: 30 Close
Combat: 97
Attributes: Ranged
Combat: 55
Strength:
92 (4) Dual
Weapons: 99
Intelligence:
45 (6) Artifacts: 64
Piety:
30 (no) *Mythology:
119 (99)
Vitality:
59 (5) Communication:
40
Dexterity:
100 (done) Skills
– Expert:
Speed:
110 (100) (done) Reflextion:
40
Senses:
110 (100) (done) *Snake
Speed: 66 (46)
Resistances: Eagle Eye: 33
Fire:
80 Skills
– Weapon:
Water:
65 Sword: 96
Air:
90 *Dagger:
94
Earth:
90 Modern
Weapon: 10
Mental:
100 Bow: 41
Divine:
80 Throwing
& Sling: 78
Combat
& Weapon Modifiers: Skills
– Physical:
Initiative:
54 *Locks & Traps: 96 (77)
Kills:
1066 *Stealth: 90
Deaths:
12 *Pickpocket: 9
Primary Secondary
To
Initiative: +2 +6
Damage
Rating: 20-49 5-11
Attack
Rating: 52 48
#
of Attacks: 2 2
Maximum
Swings: 2 3
To
Hit: +19 +16
To
Penetrate: +0 +0
To
Damage: +104% +52%
Items:
Primary
Weapon:
Fang (sword): 10-24 dam, To Hit +2, Init +2, Kill 10%, Strength +10
Secondary
Weapon:
Stiletto (dagger):
Alternate
Primary Weapon: Strong Bow: damage +40%, To Hit +3, Init +2, Kill 2%
Alternate
Secondary Weapon: N/A
Head: Helm of Serenity: +3AC, 30%
vs. Mental
Cloak: Cloak of Many Colors: +3AC,
10% vs. Fire, Water, Air, Earth, Mental, Divine
Torso: Jazeraint Tunic: +9AC
Hands: Chamois Gloves: +3AC
Legs: Stud Chausses: +8AC
Feet: Snakeskin Boots: +8AC,
Speed +10, Snake Speed +20
Misc.
#1: Ring of
Beasts: +2AC, Stamina Reg +1, Senses +10, Mythology +20
Misc.
#2: Ring of
Pro Magic: 10% vs. Fire, Water, Air, Earth, Mental, Divine
Hit
Points: 245 Abilities & Traits: Spells
– Fire:
Stamina:
384 Dual Weapons Skill Bonus Light
Load:
338 Health Regeneration Lightning
Base
AC: 10 Breath Acid
Average
AC: 29 Skills
- Academic: Spells – Water:
Attributes: Close
Combat: 82 Paralyze
Strength:
100 (done) Ranged
Combat: 50 Stamina
Intelligence:
75 (3) *Dual Weapons: 112 (90) Cure
Lesser
Piety:
74 (3) Artifacts:
47 Condition
Vitality:
82 (77) (3) Mythology:
88 Holy Water
Dexterity:
105 (100) (done) Communication: 37 (27) Cure
Paralysis
Speed:
58 (53) (maybe) Skills
– Magic: Rest All
Senses:
35 (30) (no) Divinity:
77 Cure Disease
Resistances: Fire:
15 Superman
Fire:
86 Water:
32
Water:
83 Air: 33
Air:
73 Earth:
22 Spells – Air:
Earth:
87 Mental:
15 Cure Poison
Mental:
61 Divine: 78 Silence
Divine:
100 Skills – Expert: Whirlwind
Combat
& Weapon Modifiers: Power
Strike: 74 Purify
Air
Initiative:
20 Reflextion: 45 Return To Portal
Kills:
415 Skills – Weapon: Set
Portal (Burtz)
Deaths:
3 Sword: 75
Primary Secondary *Mace & Flail: 82 Spells
– Earth:
To
Initiative: +5 +3 Dagger:
23 Web
Damage
Rating: 14-62 11-33 Modern Weapon: 10 Armorplate
Attack
Rating: 54 49 *Bow:
75
#
of Attacks: 2 2
Maximum
Swings: 2 2 Spell
Points ( 955):
To
Hit: +21 +16 Fire:
110
To
Penetrate: +0 +0 Water:
168 Spells –Mental:
To
Damage: +100% +50% Air:
160 Divine Trap
Earth:
122 Identify
Mental:
114 Sane Mind
Divine:
277
Items: Spells
– Divine:
Primary
Weapon:
Ivory Blade: 7-31 dam, To Hit +4, Init +5, K.O. 1%, Cast Haste Bless
Secondary
Weapon:
Diamond Eyes: 7-22 dam, To Hit +2, Init +3, Paralyze 20%, Heal Wounds
Communication +10 Make
Wounds
Guardian
Angel
Alternate
Primary Weapon: Siege Arbalest: Dam. +30%, To Hit +3, Init –3, Kill 5% Magic Screen
Alternate
Secondary Weapon: N/A Soul Shield
Heal
All
Head: Infinity Helm: +14AC, HP
Reg +2, Stamina Reg +5, SP Reg +5, 5% vs. Fire, Banish
5% vs. Water, 5% vs. Air, 5% vs.
Earth, 5% vs. Mental, 5% vs. Divine Lifesteal
Cloak: Hunter’s Cape: +2AC, Senses
+5 Resurrection
Torso: Mirror Armor: +13AC, 20%
vs. Fire, 20% vs. Earth, Damage returned to attacker
Hands: Mantis Gloves: +14AC,
Dexterity +5
Legs: Platinum Greaves: +16AC,
Stamina Reg +2, Iron Will +10
Feet: Mantis Boots: +14AC, Speed
+5
Misc.
#1: Ring of
Life: +1AC, HP Reg +1, Vitality +5
Misc.
#2: Amulet
of Healing : +3AC, HP Reg +1, 50% vs. Divine, Cast Heal All
Hornst
Female
Mook Gadgeteer 27 (Creator)
Hit
Points: 219 Abilities
& Traits:
Stamina:
389 Modern
Weapon Skill Bonus
Load:
411 Merge
Items into Gadgets
Base
AC: 9 Skills
- Academic:
Average
AC: 22 Close Combat: 67 (62)
Attributes: *Ranged Combat: 98
Strength:
120 (100) (done) Artifacts:
70 (60)
Intelligence:
70 (60) (no) Mythology:
100
Piety:
25 (no) *Communication: 66
Vitality:
103 (98) (3) *Engineering: 100
Dexterity:
100 (done) Skills – Expert:
Speed:
38 (5) Power Strike: 6
Senses:
100 (done) Relextion: 46
Resistances: *Eagle Eye: 101 (91)
Fire:
100 Skills
– Weapon:
Water:
95 Sword:
71
Air:
60 Shield: 30
Earth:
60 *Modern
Weapon: 116 (93)
Mental:
95 Skills
– Physical:
Divine:
100 *Locks
& Traps: 14 (9)
Combat
& Weapon Modifiers:
Initiative:
30 Gadgets:
Kills:
463 Jackhammer
(Earthquake)
Deaths:
9 Microwave
Ray (Boiling Blood)
To
Initiative: -1 NegatAir
(Asphyxiation)
Damage
Rating: 19-38 Port-O-Potty (Noxious Fumes)
Attack
Rating: 51 Regenerating
Stone (Heal All)
#
of Attacks: 2 Searchlight
(Detect Secrets)
Maximum
Swings: 1 Strobe Light (Prismic Ray)
To
Hit: +21 Water Cannon (Tsunami)
To
Penetrate: +0 X-Ray
Scanner (X-Ray)
To
Damage: +140%
Items:
Primary
Weapon:
Saint Bastard: 8-16 dam, To Hit +2, Init. –1, K.O. 5%
Secondary
Weapon:
Philosopher’s Shield: +2AC, Intelligence +10, Artifacts +10, 20% vs. Mental,
20% vs. Divine
Alternate
Primary Weapon: Omnigun MK11: To Hit +3, Init +4, Kill 2%, K.O. 5%, Blind 10%
Alternate
Secondary Weapon: N/A
Head: Coif of Divinemail: +8AC,
HP Reg +1, Vitality +5, 10% vs. Divine
Cloak: Midnight Cloak: +2AC, Close
Combat +5
Torso: Steelhide Breastplate:
+10AC, 10% vs. Water
Hands: Chamois Gloves: +3AC
Legs: Chainmail +1: +10AC, 10%
vs. Water, 10% vs. Air
Feet: Chain Hosen: +8AC
Misc.
#1:
Helazoid Pendant: 50% vs. Fire, Eagle Eye +10
Misc.
#2:
Tinker’s Carryall Bracer’s: +1AC, Strength +20, Locks & Traps +5
Fiddle focuses on Wizardry and Alchemy Spells
– Fire:
Gnome
Female Bishop 24 (Magistrate) – (previously Mage 10) Energy
Blast
Hit
Points: 100 Abilities
& Traits: Light
Stamina:
308 Artifact
Skill Bonus Blinding Flash
Load:
186 Remove
Cursed Items Fireball
Base
AC: 9 Dispel
Undead Fire Bomb
Average
AC: 20 Skills - Academic: Ring
of Fire
Attributes: Close Combat: 68 Boiling
Blood
Strength:
45 (35) (maybe) Ranged
Combat: 34 Firestorm
Intelligence:
100 (done) *Artifacts:
81 (65) Nuclear Blast
Piety:
100 (done) Mythology: 100 Spells – Water:
Vitality:
65 (4) *Communication: 47 Acid
Splash /Frost
Dexterity:
58 (5) Skills – Magic: Paralyze
Speed:
101 (91) (3) *Wizardry: 100 Cure Paralysis
Senses:
50 (55) (no) Divinity: 8 Freeze Flash
Resistances: *Alchemy: 74 Acid Bomb
Fire:
97 Psionics: 8 Cure Disease
Water:
97 *Fire:
95 Iceball
Air:
92 *Water: 96 Dehydrate
Earth:
100 *Air:
97 Freeze All
Mental:
100 *Earth:
98 Blizzard
Divine:
100 Mental:
86 Spells – Air:
Combat
& Weapon Modifiers: Divine: 90 Sleep
Initiative:
31 Skills
– Expert: Missile Shield
Kills:
448 *Power
Cast: 105 (90) Sonic Boom
Deaths:
23 Iron
Will: 65 Noxious Fumes
To
Initiative: +3 Skills
– Weapon: Shadow Hound
Damage
Rating: 7-20 *Staff & Wand: 66 Purify
Air
Attack
Rating: 33 Throwing
& Sling: 23 Return To Portal
#
of Attacks: 2 Spell
Points (2037): Set Portal (Martin’s Bluff)
Maximum
Swings: 2 Fire: 347 Toxic Cloud
To
Hit: +7 Water: 369 Asphyxiation
To
Penetrate: 0 Air:
361 Spells – Earth:
To
Damage: -5% Earth:
363 Itching Skin
Mental: 290 Razor Cloak
Divine: 307 Web
Items: Chameleon
Primary
Weapon:
Flame Staff: 7-21 dam, To Hit +4, Init +3, Blind 20%, Knock Knock
Cast Firestorm Whipping Rocks
Secondary
Weapon: N/A Armormelt
Crush
Alternate
Primary Weapon: Wrist Rocket: To Hit +3, Init +5, K.O. 5% Element Shield
Alternate
Secondary Weapon: N/A Body of Stone
Spells – Mental:
Head: Mitre De Sanct: +5AC Terror
Cloak: Cape of Stealth: +3AC,
Stealth +20 Detect
Secrets
Torso: Robes of Rejuvenation:
+6AC, HP Reg+1, Stamina Reg+2, SP Reg+1 X-Ray
Hands: Chamois Gloves: +3AC Hex
Legs: Stud Chausses: +8AC Concussion
Feet: Snakeskin Boots: +8AC,
Speed +10, Snakespeed +20 Spells
– Divine:
Misc.
#1: Amulet
of Might: +1AC, Strength +10 Heal Wounds
Misc.
#2: Amulet
of Nebdar: +4AC, HP Reg+1, Stamina Reg+1, Sp Reg+1, Enchanted Blade
Senses –5, Powercast +5 Magic Missiles
Remove Curse
Summon Elemental Banish
Brandor focuses
on Divinity and Psionics Spells
– Fire:
Rawulf Bishop 24 (Magistrate) – (previously priest
11) Energy Blast
Hit
Points: 131 Abilities
& Traits: Light
Stamina:
309 Artifact
Skill Bonus Hypnotic Lure
Load:
181 Removed
Cursed Items Psionic Fire
Base
AC: 8 Dispel
Undead Haste
Average
AC: 18 Skills - Academic: Lightning
Attributes: Close Combat: 63 Spells
– Water:
Strength:
40 (maybe) Ranged Combat: 34 Acid
Splash/ Frost
Intelligence:
120 (100) (done) Artifacts:
75 (60) Paralyze
Piety:
100 (done) Mythology: 99 Stamina
Vitality:
71 (4) Communication: 48 Cure
Lesser Condition
Dexterity:
65 (55) (5) Skills
– Magic: Holy Water
Speed:
87 (3) Wizardry: 7 Slow
Senses:
55 (no) *Divinity: 99 Cure Paralysis
Resistances: Alchemy: 6 Rest All
Fire:
96 *Psionics: 77 Cure Disease
Water:
100 Fire:
88 Superman
Air:
97 Water: 94 Spells
– Air:
Earth:
100 Air:
91 Sleep
Mental:
100 Earth:
92 Shrill Sound
Divine:
100 *Mental:
97 Cure Poison
Combat
& Weapon Modifiers: *Divine: 100 Whirlwind
Initiative:
28 Skills
– Expert: Purify Air
Kills:
234 Power
Cast: 69 Return to Portal
Deaths:
13 *Iron
Will: 69 Set Portal(AscensionPeak)
To
Initiative: +3 Skills
– Weapon: Spells – Earth:
Damage
Rating: 9-20 Mace & Flail: 75 (65) Web/
Armorplate
Attack
Rating: 33 Staff
& Wand: 6 Chameleon
#
of Attacks: 2 Shield:
39 (29) Falling Stars
Maximum
Swings: 2 Throwing & Sling: 26 Spells
– Mental:
To
Hit: +6 Charm
To
Penetrate: +0 Spell
Points (2070): Mind Stab
To
Damage: -5% Fire:
303 Detect Secrets
Water: 365 Divine Trap
Air: 319 Identify Item
Earth: 291 Insanity
Mental: 372 Mindread
Divine: 420 Ego Whip
Hex
Items: Psionic Blast
Primary
Weapon:
Cat’o Nine Tails: 11-33 dam, To Hit +3, Init +3 Sane Mind
Secondary
Weapon:
Aqua Shield: +2AC, 20% vs. Water Spells
– Divine: Bless/ Heal Wounds
Alternate
Primary Weapon: Wrist Rocket: To Hit +3, Init +5, K.O. 10% Make Wounds
Alternate
Secondary Weapon: N/A Guardian Angel
Magic Screen
Head: Brilliant Helm: +6AC,
Intelligence +20 Eye for an Eye
Cloak: Cloak of Many Colors: +3AC,
10% vs. all realms Remove Curse
Torso: Robes of Rejuvenation:
+6AC, HPReg +1, Stamina Reg +2, SP Reg +1 Soul
Shield
Hands: Chamois Gloves: +3AC Heal All
Legs: Stud Chausses: +8AC Instant Death
Feet: Spiked Boots: +5AC Banish/ Lifesteal
Misc.
#1: Ring of
Protection: +1AC Resurrection
Misc.
#2: Ankh of
Healing: +1AC, HP Reg +1, Cast Heal Wounds Death Wish Restoration
NPC
- Saxx
Items: Musical
Items:
Primary
Weapon:
Broadsword Arresting
Aria
Secondary
Weapon:
Brimstone Shield Banshee’s Howl
Chaos
Drone
Alternate
Primary Weapon: Wrist Rocket Dulcimer of Mending
Alternate
Secondary Weapon: N/A Jericho Horn
Piercing
Pipes
Head: Puck’s Cap Rousing Drums
Cloak: Shadow Cloak
Torso: Flak Vest
Hands: Chamois Gloves
Legs: Oberon’s Greaves
Feet: Ariel’s Slippers
Misc.
#1: Ring of
the Road
Misc.
#2: Ring of
Protection