Baldur's Gate Party (Tutu) - Carlsbad

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Characters: Carlsbad | Kivan | Ajantis| Jaheria | Imoen | Dynaheir

Carlsbad after leaving Candlekeep has been on the road trying to find out why his foster father Gorion was killed, why there is now a bounty on his head, and who's behind all of this. His travels have taken him to The Friendly Arm Inn, Beregost, Nashkel and down into the Nashkel Mines. Carslbad helped rescue Dynaheir from a Gnoll Stronghold, and have ventured into crypts south of Nashkel, adventured through the Cloud Peaks, and along the sea coast. The party as of now is trying to find the Bandit Camp that is the headquarters of all the bandit raids in the region.

Along the way Carlsbad has picked up some companions throughout his adventures. Finch whom we first met in Candlekeep joined us as long as we helped her build a library in Nashkel. Unfortunately we failed her, and she has left the party. Xzar and Montaron were a couple of shady characters who we partnered with for safety in numbers. Though these two both died in our battles on the road. Khalid, Jaheria's friend, died down in the Nashkel Mines. Kagain, a dwarf that we helped find a missing caravan that met an unfortunate end. Kagain who was too much an agressive type that we decided to part company after returning to Beregost. Misc was picked up as a companion in Nashkel to help him rescue Dynaheir from the gnolls. Misc met death in the Gnoll Stronghold where we rescued Dynaheir. And Xan was picked up for a while after finding him captive in the Nashkel Mines. We parted company with Xan on good terms.


Carlsbad - Party Leader
Male Half-Elf
Cleric 3
Mage 2
Chaotic Good
AC: 9
Hit Points: 20
Attributes
Strength: 12
Dexterity: 18(9)
Constitution: 9
Intelligence: 17
Wisdom: 16
Charisma: 16
Protections/Abilities

Proficiencies
Base THAC0: 20
THAC0: 19
Number of Attacks: 1
Lore: 18
Reputation: Heroic (19)
Turn Undead Level: 3
Saving Throws
Paralyze/Poison/Death: 9 (-1)
Rod/Staff/Wand: 10 (-1)
Petrify/Polymorph: 12 (-1)
Breath Weapon: 14 (-1)
Spells: 11 (-1)
Weapon Proficiencies
Quarterstaff: +
Sling: +
Armor Class Modifiers

Ability Bonuses
To Hit: 0
To Damage: 0
Open Doors: 12
Weight Allowance: 90 lb
Armor Class: 0
Missile Adjustment: 0
Reaction Adjustment: 0
Hit Points/Level: 0
Chance to Learn Spell: 75%
Reaction: +3
Special Abilities
Cure Light Wounds 1/day
Familiar
Fairy Dragon - Cast Mirror Image 1/day, Cast Invisibility 10' Radius 1/day (AC 4,HP 12,Spell Resistance 32%)
Bonus Priest Spells
Level 1: +2
Level 2: +2
Resistance's

Most Powerful Vanquished: Silke
Percentage of Total Kills in Party: 24%
Number of Kills: 39

Weapon Combinations
No 1
Quarterstaff +1 damage 1d6+1, THACO:+1, crushing damage

No 2
Sling +1 THACO:+1, Damage:+1, missile damage

Items
Body: Knave's Robe: AC+1 vs. Slashing, Save vs. Death+1
Cloak:
Head:
Neck: Necklace of Missiles: Cast Fireball (6d6 dam)
Waist: Girdle of Bluntness: AC Bonus: +4 vs. Blunt
Finger No. 1: Ring of Wizardry - doubles 1st level spells
Finger No. 2: Ring of Protection +1 - AC:+1, ST:+1
Hands: Gauntlets of Dexterity: Dexterity set to 18
Feet: Boots of Avoidance: AC Bonus: +5 vs. Missile

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Wand of Lightning
Wand of Fear
Backpack

Kivan - No Attributes are right
Male Human ??
Ranger ??
Neutral Good??
AC:
Hit Points:
Attributes
Strength: 9
Dexterity: 18
Constitution: 16
Intelligence: 17
Wisdom: 11
Charisma: 16
Protections/Abilities

Proficiencies
Base THAC0: 19
THAC0: 17
Number of Attacks: 2
Lore: 19
Reputation: Heroic (19)
Open Locks: 90%
Find Traps: 60%
Move Silently: 40%
Hide In Shadows: 30%
Detect Illusions: 0%
Set Traps: 5%
Backstab Damage: x2
Saving Throws
Paralyze/Poison/Death: 13
Rod/Staff/Wand: 14
Petrify/Polymorph: 12
Breath Weapon: 16
Spells: 15
Weapon Proficiencies
Short Sword: +
Dagger: +
Short Bow: +
Armor Class Modifiers
Missile: +2
Piercing: +2
Ability Bonuses
To Hit: 0
To Damage: 0
Open Doors: 9
Weight Allowance: 50 lb
Missile Adjustment: +2
Reaction Adjustment: +2
Hit Points/Level: +2
Reaction: +4
Resistance's

Most Powerful Vanquished: Ghast
Percentage of Total Kills in Party: 30%
Number of Kills: 43

Weapon Combinations
No 1
?? THAC0:+1, Damage:+1, piercing damage

No 2
?? Damage 1d6, piercing damage

Items
Body: Studded Leather Armor+2: AC5
Cloak:
Head: Helmet of Defense: ST+1 bonus, electric cold & fire resistance 20%
Neck:
Waist:
Finger No. 1:
Finger No. 2:
Hands:
Feet:

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Backpack


Ajantis
Male Human
Paladin 5
Lawful Good
AC: 3
Hit Points: 41
Attributes
Strength: 17
Dexterity: 13
Constitution: 16
Intelligence: 12
Wisdom: 13
Charisma: 17
Protections/Abilities

Proficiencies
Base THAC0: 16
THAC0: 14
Number of Attacks: 3/2
Lore: 5
Reputation: Heroic (19)
Turn Undead Level: 3
Lay on Hands Amount: 10
Saving Throws
Paralyze/Poison/Death: 9
Rod/Staff/Wand: 11
Petrify/Polymorph: 10
Breath Weapon: 11
Spells: 12
Weapon Proficiencies
Two Handed Sword: ++
War Hammer: +
Two Handed Weapon Style: ++
Armor Class Modifiers
Crushing: +2
Slashing: -2
Ability Bonuses
To Hit: +1
To Damage: +1
Open Doors: 18
Weight Allowance: 170 lb
Missile Adjustment: 0
Reaction Adjustment: 0
Hit Points/Level: +2
Reaction: +4
Weapon Style Bonuses
Damage: +1
Critical Hit: +1
Weapon Speed: 4
Bonus Priest Spells
Level 1: +2
Resistance's

Most Powerful Vanquished: Ankheg
Percentage of Total Kills in Party: 5%
Number of Kills: 34

Weapon Combinations
No 1
Two Handed Sword 1d10 dam, slashing damage

No 2
Flail +1 1d6+2 dam, crushing damage

Items
Body: Chain Mail+1: AC4
Cloak:
Head: Helmet: protection from critical hits
Neck: Amulet of Protection+1: AC Bonus+1, ST Bonus+1
Waist:
Finger No. 1:
Finger No. 2:
Hands:
Feet:

Quick Slots

Backpack

Jaheria
Female Half-Elf
Fighter 3
Druid 3
True Neutral
AC: 7
Hit Points: 35
Attributes
Strength: 15
Dexterity: 14
Constitution: 17
Intelligence: 10
Wisdom: 14
Charisma: 15
Protections/Abilities

Proficiencies
Base THAC0: 18
THAC0: 17
Number of Attacks: 3/2
Lore: 3
Reputation: Heroic (19)
Saving Throws
Paralyze/Poison/Death: 10
Rod/Staff/Wand: 14
Petrify/Polymorph: 13
Breath Weapon: 16
Spells: 15
Weapon Proficiencies
Club: ++
Sling: ++
Two-Weapon Style: +
Armor Class Modifiers
Crushing: -2
Piercing: -1
Ability Bonuses
To Hit: 0
To Damage: 0
Open Doors: 15
Weight Allowance: 120 lb
Missile Adjustment: 0
Reaction Adjustment: 0
Hit Points/Level: +3
Reaction: +3
Bonus Priest Spells
Level 1: +2
Resistance's

Most Powerful Vanquished: Dread Wolf
Percentage of Total Kills in Party: 12%
Number of Kills: 20

Weapon Combinations
No 1
Club Damage 1d6, crushing damage
Small Shield AC Bonus 1

No 2
Sling missile damage

Items
Body: Splint Mail: AC4
Cloak:
Head: Helmet: protection from critical hits
Neck:
Waist:
Finger No. 1: Ring of Protection+1: AC: +1 bonus, ST: +1 bonus
Finger No. 2:
Hands:
Feet: Boots of Grounding: electricity resistance 50%

Quick Slots

Backpack

Imoen
Female Human
Thief 6
Neutral Good
AC: 2
Hit Points: 38
Attributes
Strength: 9
Dexterity: 18
Constitution: 16
Intelligence: 17
Wisdom: 11
Charisma: 16
Protections/Abilities

Proficiencies
Base THAC0: 18
THAC0: 14
Number of Attacks: 2
Lore: 25
Reputation: Heroic (19)
Open Locks: 100%
Find Traps: 100%
Pick Pockets: 25%
Move Silently: 40%
Hide In Shadows: 30%
Detect Illusions: 0%
Set Traps: 5%
Backstab Damage: x3
Saving Throws
Paralyze/Poison/Death: 12
Rod/Staff/Wand: 12
Petrify/Polymorph: 11
Breath Weapon: 15
Spells: 13
Weapon Proficiencies
Short Sword: +
Dagger: +
Short Bow: +
Armor Class Modifiers
Missile: +2
Piercing: +2
Ability Bonuses
To Hit: 0
To Damage: 0
Open Doors: 9
Weight Allowance: 50 lb
Armor Class: -4
Missile Adjustment: +2
Reaction Adjustment: +2
Hit Points/Level: +2
Reaction: +4
Resistance's

Most Powerful Vanquished: Greywolf
Percentage of Total Kills in Party: 28%
Number of Kills: 120

Weapon Combinations
No 1
Short Bow +1 Damage:+1, THAC0:+1, piercing damage

No 2
Short Sword +1 Damage 1d6+1, THAC0: +1, piercing damage

Items
Body: Leather Armor+2: AC6
Cloak:
Head:
Neck:
Waist:
Finger No. 1:
Finger No. 2:
Hands: Bracers of Archery: THAC0: +2 (missile)
Feet:

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Wand of Magic Missiles
Imoen's Artifact
Backpack
Gem Bag Potion Case
Dynaheir
Female Human
Invoker 5
Lawful Good
AC: 8
Hit Points: 27
Attributes
Strength: 11
Dexterity: 13
Constitution: 16
Intelligence: 17
Wisdom: 15
Charisma: 12
Protections/Abilities

Proficiencies
Base THAC0: 19
THAC0: 18
Number of Attacks: 1
Lore: 27
Reputation: Heroic (19)
Saving Throws
Paralyze/Poison/Death: 14
Rod/Staff/Wand: 11
Petrify/Polymorph: 13
Breath Weapon: 15
Spells: 12
Weapon Proficiencies
Sling: +
Armor Class Modifiers

Ability Bonuses
To Hit: 0
To Damage: 0
Open Doors: 11
Weight Allowance: 70 lb
Armor Class: 0
Missile Adjustment: 0
Reaction Adjustment: 0
Hit Points/Level: +2
Chance to Learn Spell: 75%
Reaction: 0
Resistance's

Most Powerful Vanquished: Ghast
Percentage of Total Kills in Party: 3%
Number of Kills: 21

Weapon Combinations
No 1
Quarterstaff +1 damage 1d6+1, THACO:+1, crushing damage

No 2
Sling missile damage

Items
Body: Mage Robe of Electrical Resistance: electrical resistance 20%
Cloak:
Head:
Neck:
Waist:
Finger No. 1:
Finger No. 2:
Hands: Bracers of Defense AC8: AC8
Feet:

Quick Slots
Wand of Sleep
Wand of Fear
Wand of Fireballs
Backpack


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